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IF someone can post how to beat the mass tanks [Archive] - Starcraft Dream

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Clutch
05-09-2005, 10:31 PM
...beat mass tanks without carriers..

zealots dont really work all that well soemtimes..and goons get raped..

Doom
05-09-2005, 10:43 PM
i usually kill terran b4 10 mins.. but if they do get mass tanks go 1 or 2 arb to freeze sci vessel and zealots and high temps.( they will scan but usually ppl take long time to use scanner.. idk why but they do )

sLeeT
05-09-2005, 10:44 PM
temps, arbs, and reavers. Its like your playing zerg.. :) The arbs can stasis and stuff while your reavers and temps do the damage.

Jenious
05-09-2005, 10:48 PM
im assuming this is with protoss,, just go around them, ie recall/drop =]

Jc
05-09-2005, 10:48 PM
Just use TEMPS with ARBITERS, storn tanks, atack with zelots, and a few goons and GG :)

A.Z.
05-09-2005, 10:49 PM
I always loss to mass tanks, to me theres no way to beat mass tanks.

sLeeT
05-09-2005, 10:50 PM
Thats a good atitude. :)

darkkefu
05-09-2005, 10:56 PM
...beat mass tanks without carriers..

zealots dont really work all that well soemtimes..and goons get raped..
Main advantages for Protoss you can take advantage of are, droping zealots onto the tanks with speed shuttles, storm, and real importantly arbs/statis/recall if necessary.

gS_Macmanus
05-09-2005, 11:23 PM
in all honesty I fend off many mass tank attacks at around 18 mins into the game with recalls of my probes on my mineral patch on top of them and massing with z lots goons temps arbs for stasis

Works good sometimes + you should have like 3-4 nexus to rebuild probes after you max a 200 man counter just incase it loses.

aether-storm
05-10-2005, 12:10 AM
The only thing I do is make reavers...and if I'm any other race I'm screwed.

Aj
05-10-2005, 12:24 AM
Recall/drop around them...

Clutch
05-10-2005, 07:22 AM
thanks for da advice everyone..

Cruzer
05-10-2005, 11:10 AM
Everytime i play pvt and the terran player is pretty good i lose no matter what i do because i have massed zealots/goons/and temps and i stormed everything including tanks but they just rebuild and so i never get anywhere.

ZeNiTH
05-10-2005, 11:16 AM
I always cannon rush and win...

CoolBun2003
05-10-2005, 12:41 PM
...beat mass tanks without carriers..

zealots dont really work all that well soemtimes..and goons get raped..major freeze and temps
thanks

angel.white
05-18-2005, 07:58 PM
Main advantages for Protoss you can take advantage of are, droping zealots onto the tanks with speed shuttles, storm, and real importantly arbs/statis/recall if necessary.
i got a nice rep of this, once he went heavy heavy tanks i went all zealots, and had 4 or 6 shuttles dropping zlots as they flew through the tanks and then flanked from the top and bottom as i came out of my choke

unfortunately i dont have access to my replays right now (and may never get em again t.t) so i cant show, but it's a good strat

send your army at em, and once they begin engaging, send the dropships to a point at the back end of his army, and as they go click on one dropship at a time, click "u" and click on the dropship again. this will cause them to unload as they fly so you dont have to manually unload each one, and it gets them spread out through his army.

if youre really slick, after you click "u" click the dropship, you can hold shift and click where you want the dropship to go and then shift and back into your base so that your dropships will automatically return to the protection of your base once they've finished w/ the drop, you can reload them and go again with this tactic

kramer
05-18-2005, 08:01 PM
Scouts, arbs

PrEdAtOr
05-18-2005, 08:02 PM
Scouts, Carriers
Nice job reading retard

eNzo
05-18-2005, 08:03 PM
Stasising is the best thing that works for me. -.o

kramer
05-18-2005, 08:04 PM
wtf is your problem you bm me every post. and i didnt read the other posts

PrEdAtOr
05-18-2005, 08:05 PM
wtf is your problem you bm me every post. and i didnt read the other posts
I was talking about the first post.And i bm you every posts because you make stupid comments,and attempt to fit in.

kramer
05-18-2005, 08:07 PM
I dont make stupid comments always. Sometimes i do but most of the times they are relavant to the thread.

PrEdAtOr
05-18-2005, 08:13 PM
I dont make stupid comments always. Sometimes i do but most of the times they are relavant to the thread.
your last 900 were stupid comments

kramer
05-18-2005, 08:16 PM
Just stop bming me. Be nice for once. We use to be friends a while ago but all of a sudden you start bming me out of nowhere.

PrEdAtOr
05-18-2005, 08:17 PM
Just stop bming me. Be nice for once. We use to be friends a while ago but all of a sudden you start bming me out of nowhere.
I never was a friend with you.All i did was avoid responding to you,because i was a mod,and mods aren't supposed to tell what they think of people.

kramer
05-18-2005, 08:20 PM
So you've always hated me? Before you were mod you were friendly. Why cant we just be friends. I have nothing against you.

PrEdAtOr
05-18-2005, 08:23 PM
So you've always hated me? Before you were mod you were friendly. Why cant we just be friends. I have nothing against you.
I didn't even know you before becoming mod.Why can't we be friend?because you're annoying.I'd say you're just about as annoying as falcon[x]

Actually,if i didn't know better,i'd think you were falcon.You both are always asking for attention,you both want mod really bad,and you're both annoying in my sight.

kramer
05-18-2005, 08:25 PM
I never said i wanted mod that bad. I just said i was open for the position.

PrEdAtOr
05-18-2005, 08:25 PM
I never said i wanted mod that bad. I just said i was open for the position.
You must of said it in 300 posts,you asked me to be one on sc,you pm'ed me once to be one,you begged on this site a couple times.You're just plain annoying.

kramer
05-18-2005, 08:27 PM
Ive never pmed you ever and i mentioned it in like 5 posts.

PrEdAtOr
05-18-2005, 08:28 PM
Ive never pmed you ever and i mentioned it in like 5 posts.
If i really had nothing to do,i'd go waste 10 minutes just to prove you wrong by browsing threw your posts,and if i had a bigger maximum size then 50 mails for pm's,i'd prove it to you once again

PrEdAtOr
05-18-2005, 08:59 PM
Oh by the way,nice reputation point you gave me pressure

KrYpToNiTe.
05-19-2005, 02:14 AM
You can use air units.

-dazed-
05-19-2005, 03:15 AM
um i think 1 mutalisk can own mass tanks....

Sir.Hanz
05-19-2005, 04:07 AM
How about dun ever let him mass tanks?

pen
05-19-2005, 04:51 AM
i think zealots + goons + temps and shutles for sure ,and u can have temps in those shuttles too. u'd just drop them last or something, or as they begin siege mode. and i think in long games pvt, carriers are necessary to win.carriers + grounds units own ~ they do that in nomoney these days, carriers own, and b/c we playin sc where gols got no range, carriers really OWN

AssCobra
05-19-2005, 05:37 AM
hm, dont ever do carriers, they suck, if u carrier v terr then ur dead (if you havent harrassed the terr and he only has like mass tank which is sieged up) but carriers suck to much, lockdown do em to easy...

well the thing you do, or atleast i do, if the terr get up a good tank pump, and constantly attack, (with tanks hitting over the cannals) i prepare for a recall, which is easy cuz you just have 2 arbiter which you save in the back, let ur opponent come at you, toss can pump like hell, and goonz and zeals will hold him back, also observers should be made mandatory pvt, just remember as you hold his units at your choke, to do the recall v his money, cuz tanks are way expencive, and as you take his money (hopefully kill his main 2) he will prolly dont ahve enuff gas to do tanks in the long run and uve won... heres a rep ;)

if you go carriers, you fucking die, BITCH, rep ;)

~AssCobra~

Byakuya
05-19-2005, 09:15 AM
um i think 1 mutalisk can own mass tanks....

it can :) but not before everything else you have is destroyed.

InvincibilitY
05-19-2005, 11:54 AM
hm, dont ever do carriers, they suck, if u carrier v terr then ur dead (if you havent harrassed the terr and he only has like mass tank which is sieged up) but carriers suck to much, lockdown do em to easy...

well the thing you do, or atleast i do, if the terr get up a good tank pump, and constantly attack, (with tanks hitting over the cannals) i prepare for a recall, which is easy cuz you just have 2 arbiter which you save in the back, let ur opponent come at you, toss can pump like hell, and goonz and zeals will hold him back, also observers should be made mandatory pvt, just remember as you hold his units at your choke, to do the recall v his money, cuz tanks are way expencive, and as you take his money (hopefully kill his main 2) he will prolly dont ahve enuff gas to do tanks in the long run and uve won... heres a rep ;)

if you go carriers, you fucking die, BITCH, rep ;)

~AssCobra~The whole idea of carriers is to suprise your opponant. If he goes "HOLY SHIT, CARRIERS" Then you've done a GJ. Move them out of the way, so when he scans, he doesnt see anything. Then carriers > ran.

AssCobra
05-19-2005, 01:06 PM
The whole idea of carriers is to suprise your opponant. If he goes "HOLY SHIT, CARRIERS" Then you've done a GJ. Move them out of the way, so when he scans, he doesnt see anything. Then carriers > ran.


urg, if your opponent has many carriers and you didnt notice untill your suddenly dead, and go "HOLY SHIT, CARRIERS" then you might b the badest player ever...

~AssCobra~

Byakuya
05-20-2005, 09:45 AM
Im sorry but Carriers = Instant Win.

AssCobra
05-20-2005, 10:59 AM
Im sorry but Carriers = Instant Win.


carriers = instant loss

rep;

~AssCobra~

darkkefu
05-22-2005, 01:11 AM
lol I'm in almost everyone's post or examples.

TLR[30]LoVe
05-22-2005, 10:41 AM
lol I'm in almost everyone's post or examples. When i put up my 3-0 gg no re thread, ill be sure to include our 1v1 games...

InvincibilitY
05-24-2005, 01:18 PM
urg, if your opponent has many carriers and you didnt notice untill your suddenly dead, and go "HOLY SHIT, CARRIERS" then you might b the badest player ever...

~AssCobra~
Mmm... not really. If you hide carriers outside of base right, and there arent 6+ stargates, it sometimes hits u by surprise. U can amass 12 carriers in just a few minutes with 4 gates... and a ran player will just assume they're for arbiter production. Most of us dont go scanning random spots on the map.. so you'll never find them :(

Masta Shake
05-24-2005, 05:12 PM
if it a little farther in the game i usually have scouts so that is how i kill the tanks

InvincibilitY
05-25-2005, 11:49 AM
...beat mass tanks without carriers..

zealots dont really work all that well soemtimes..and goons get raped..map control. Instead of fighting him to get out of your choke, let him fight to get out of his. When i vs ran.. i dominate the mid with zlots and mass cannons. Cannons take time to blow up, in which time u can re-max. And they're cheap :). The key to killing tanks is amassing max zlots and sending them all at once, or as close together as possible. When terran get overwhelmed, thats when they die.

AssCobra
05-26-2005, 01:32 PM
Mmm... not really. If you hide carriers outside of base right, and there arent 6+ stargates, it sometimes hits u by surprise. U can amass 12 carriers in just a few minutes with 4 gates... and a ran player will just assume they're for arbiter production. Most of us dont go scanning random spots on the map.. so you'll never find them :(

check out the rep vs kefu, he is getting carriers just like you suggest with not to many starports or whatever, he has like 8 or more, he goes with em, they get owned... i for one allways do ghosts

carriers = instant loss

~AssCobra~

Sir.Hanz
05-26-2005, 10:02 PM
carriers doesnt mean instant loss. thx It's just not as useful vs late terran

Masta Shake
05-28-2005, 06:55 PM
carriers doesnt mean instant loss. thx It's just not as useful vs late terran
i think he was kidding buddy, some noobies think that if they build the unit that is the most expensive that will be the best and give them a win.

SoNNeT
05-28-2005, 06:58 PM
Take dropship and drop z's next to the tanks. Make them kill themselves.

Masta Shake
05-29-2005, 11:12 AM
Take dropship and drop z's next to the tanks. Make them kill themselves.
or build any type of flying unit, or run your guys right up next to the tanks so they would have to come out of siege mode and by that time they are done for!!

Sage
05-30-2005, 12:13 PM
Take dropship and drop z's next to the tanks. Make them kill themselves.
Protoss can use dropships!?

^_^

rw.day
05-30-2005, 02:59 PM
Mass probe will own

Timur
05-31-2005, 09:31 AM
lets add a little twist....what happens if they put some bcs on top of these tanks.. what now?

Opi
05-31-2005, 10:22 AM
lets add a little twist....what happens if they put some bcs on top of these tanks.. what now?
you get a LOT of templars mixed with arbs and scouts and reavers. :D

XpLoDe`
05-31-2005, 10:28 AM
mass scouts > tanks gg no re

Anjo
05-31-2005, 10:36 AM
droping zealots and storming are good.
dont forget to attack from all sides also

InvincibilitY
05-31-2005, 11:50 AM
lets add a little twist....what happens if they put some bcs on top of these tanks.. what now?if he has more than 8 BCs, stasis them, and the supply he's using for the BCs is now unusable. Mass Zlots, and pump till he dies. After BCs and SCVs he has about 80-90 supply? So he wont stand up to ur constant maxes. Keep Bcs stasised. If they dont die.. he'll never get the supply back :). And if there is less than 8 BCs, its probably not a big issue.

A game i had reminded me of this post. Most terran make the mistake of pre-seiging tanks @ his choke. so MOVE ur max zlots INTO his base, and if he walls choke, then manually take it down. Once u move into the base, the tanks will blow everything to pieces. So effective...... And after his frontal defence is dead, and he's rebuilding, hit him with zlots and goons for the win.

Timur
05-31-2005, 03:12 PM
if he has more than 8 BCs, stasis them, and the supply he's using for the BCs is now unusable. Mass Zlots, and pump till he dies. After BCs and SCVs he has about 80-90 supply? So he wont stand up to ur constant maxes. Keep Bcs stasised. If they dont die.. he'll never get the supply back :). And if there is less than 8 BCs, its probably not a big issue.

A game i had reminded me of this post. Most terran make the mistake of pre-seiging tanks @ his choke. so MOVE ur max zlots INTO his base, and if he walls choke, then manually take it down. Once u move into the base, the tanks will blow everything to pieces. So effective...... And after his frontal defence is dead, and he's rebuilding, hit him with zlots and goons for the win.that easier said than done... heh
Constant stasis is really hard to do, to me anyways
shuttles get killed by bcs when attempting to bomb them with zs tanks own temps quik when they get near. When you mass them even if you get a couple of storms off, the bcs won't die immediately, then once yer mass dies out they advance and you die.

ZeNiTH
05-31-2005, 03:13 PM
Jesus, close this thread, all the right strategies have been posted.

StIpO-
05-31-2005, 04:01 PM
try air?!?!?!?

StIpO-
05-31-2005, 04:02 PM
scouts?????or statis field half of them attack other..

Masta Shake
05-31-2005, 04:49 PM
try not to double post in the same spand of 1 minute YA NOOB! the strat has been said about 30 times now.

SpeedZ[Nitros]
06-01-2005, 09:47 AM
Ok. i didnt read the rest of the posts on this so if i say something someone allready said dont get all pissy..

1) Mass lots with a couple of goons and surround the tanks with the lots.
2) Arbiter and surround the tanks or you could recall from behind and flank.
3) expo and flank from like 3 sides.
4) use halluc on massssss zealots and flank with lots and storm away from the hallucinated lots on the tanks.
5) GO AIR IN AN EXPO
6) just leave the game...
7) make sure u upgrade...
8) be gosu with storms and surrounding the tanks.
9) use hotkeys to flank.

Thats all i can think of right now... but if anyone can think of more shit i guess you should post it. Someone comment on the strats i listed

God Emperor Uber
06-01-2005, 09:58 AM
Here's how you beat tanks, throw flamingoes into Atlanta, and the tanks will automatically start running to Atlanta, just make sure you're not between the tanks and Atlanta

InvincibilitY
06-01-2005, 11:53 AM
that easier said than done... heh
Constant stasis is really hard to do, to me anyways
shuttles get killed by bcs when attempting to bomb them with zs tanks own temps quik when they get near. When you mass them even if you get a couple of storms off, the bcs won't die immediately, then once yer mass dies out they advance and you die.
And how about arbiters? they have a longer stasis range than BCs. And even if they die.. the Bcs are stasised, so whocares? Run zlots to the back of tanks = gg. if he doesnt have enough tanks to blow everything up, then use zlot goons.

As for temps:
U need to send them with zlots or goons to distract fire. Then u can storm them. There is more to PvT than any one unit. U need combos of all sorts of shit. Of course a lone temp will get picked off... or 1-2 shuttles...

Mason
06-01-2005, 12:14 PM
Speed i agree ahahaha

AssCobra
06-01-2005, 12:17 PM
hm, dont ever do carriers, they suck, if u carrier v terr then ur dead (if you havent harrassed the terr and he only has like mass tank which is sieged up) but carriers suck to much, lockdown do em to easy...

well the thing you do, or atleast i do, if the terr get up a good tank pump, and constantly attack, (with tanks hitting over the cannals) i prepare for a recall, which is easy cuz you just have 2 arbiter which you save in the back, let ur opponent come at you, toss can pump like hell, and goonz and zeals will hold him back, also observers should be made mandatory pvt, just remember as you hold his units at your choke, to do the recall v his money, cuz tanks are way expencive, and as you take his money (hopefully kill his main 2) he will prolly dont ahve enuff gas to do tanks in the long run and uve won... heres a rep ;)

if you go carriers, you fucking die, BITCH, rep ;)

~AssCobra~

here you go again, you bitches are to lazy to read throu it all, this is the only way, i promise ;), reps are back at the original post at like page 3 or 4

~AssCobra~

SoNNeT
06-01-2005, 12:18 PM
Speed vs Tanks = Ownage. ``

Masta Shake
06-01-2005, 02:49 PM
Speed vs Tanks = Ownage. ``
i definitly think if you create zerglings they will own mass tanks;)

God Emperor Uber
06-01-2005, 02:51 PM
Flamingos vs Tanks = Ownage pie

bloodybagobones
06-01-2005, 04:57 PM
mass ghosts+ mass nukes= victory. (just an assumption never actually tried it).

Funky
06-01-2005, 05:00 PM
mass ghosts+ mass nukes= victory. (just an assumption never actually tried it).
if i was p i could make cannons all over and easily own it..?

more on topic..
lings will do it.. probably.. or mutas. ^_^
if your talking with p.. reavers maybe? never tried it..
z's and reavers should work though ^_^
if with t..
more mass tanks and just turtle. :D

nevermind its in protoss strategy, reavers and z's are fine.

bloodybagobones
06-01-2005, 05:07 PM
Dork, A nuclear launch is out of range for photon cannons :sadno:.

Masta Shake
06-01-2005, 07:49 PM
Dork, A nuclear launch is out of range for photon cannons :sadno:.it is out of range, i tried it the other day on b.net, this kid went cannons everywhere so i quick made some nuclear silos and owned the cannons right up to the front of his base and then just went in with my goons and took him out

InvincibilitY
06-09-2005, 01:39 PM
Dork, A nuclear launch is out of range for photon cannons :sadno:.LOL.. he was talking about ALL OVER, as in SCATTERED cannons. You gonna nuke a cluster of 3 cannons? GL with that.

InvincibilitY
06-09-2005, 01:40 PM
it is out of range, i tried it the other day on b.net, this kid went cannons everywhere so i quick made some nuclear silos and owned the cannons right up to the front of his base and then just went in with my goons and took him out.... Stupid posts getting annoying

SpeedZ[Nitros]
06-10-2005, 10:25 AM
it is out of range, i tried it the other day on b.net, this kid went cannons everywhere so i quick made some nuclear silos and owned the cannons right up to the front of his base and then just went in with my goons and took him out
Stop making posts that describe scenarios that are completely impossible to even exist... Since when does a nuking Terran have goons to move into the opponents base after taking out their cannons with the nuke..

Masta Shake
06-16-2005, 11:53 AM
']Stop making posts that describe scenarios that are completely impossible to even exist... Since when does a nuking Terran have goons to move into the opponents base after taking out their cannons with the nuke..
First of all, chill out.

Second of all I made a typo, no one is perfect. I meant to say that my friend moved his dragoons into the kids base after I nuked the cannons.

Trojan
06-16-2005, 12:02 PM
...beat mass tanks without carriers..

zealots dont really work all that well soemtimes..and goons get raped..
How about BC's? Those arent carriers.

If you must be protoss, mass scouts?



(For those of you who are taking me seriously please dont)

God Emperor Uber
06-16-2005, 01:00 PM
How about BC's? Those arent carriers.

If you must be protoss, mass scouts?



(For those of you who are taking me seriously please dont)

Well, I guess battlecruisers are better than flamingos... somewhat

Trojan
06-16-2005, 01:03 PM
But battlecruisers are pwnz0red by mass flamingos

http://www.rpgclassics.com/subsites/starcraft/images/battlecruiser.gif

<

http://www.raineralbiez-vulkane.de/images/Tanzania/Embakai%20Kratersee%20innen%20Flamingos%20Bild%201 46.jpg

God Emperor Uber
06-16-2005, 01:05 PM
But battlecruisers are pwnz0red by mass flamingos

http://www.rpgclassics.com/subsites/starcraft/images/battlecruiser.gif

<


http://www.raineralbiez-vulkane.de/images/Tanzania/Embakai%20Kratersee%20innen%20Flamingos%20Bild%201 46.jpg

There's many a rusted tank and battlecruiser in that there lank, last time I massed that many flamingos was when I was was Terran and we were doing Vietnam reinactment excercises, I typed in the cheat to let you control the animals, massed flamingoes, and that spelled D-E-A-F-E-T for the enemy, unfortunatly it was a scrambled message

Masta Shake
06-17-2005, 11:16 PM
I didn't know that Flammingos are so powerful from now on I am massing with them.

NeSS
06-17-2005, 11:18 PM
You should ask phantom he is skilled at things like this..

Trojan
06-17-2005, 11:23 PM
it can :) but not before everything else you have is destroyed.
Not if you somehow make a muta, while terran, and lift off one of your buildings?

CRiPiKAH~BkD
06-28-2005, 02:47 PM
so more pepo think there no way to beat tank mass this ux there gotta b a way b-sides air

and b-sides the dam style of the map says melee not flyin wtf..

Masta Shake
06-28-2005, 11:12 PM
Well the only thing that might not get complete owned by tanks in siege mode are zealots with the speed upgrade, getting a templar to do psi storm before he gets killed or maybe archons...but those will not break through alot of them quickly.

Clutch
08-12-2005, 04:33 PM
lets go....i need more view to get 1000 views..thats my goal :P

Byakuya
08-12-2005, 05:08 PM
zealots and temps. do good. Drop zealots in the middle if seiged with shuttles as well.

dirtyPANDAjizz
08-12-2005, 05:25 PM
Zerg : Muta Zergling
Toss : Arbs Z's

Clutch
08-12-2005, 06:10 PM
arb useless with vessel

ShIzA
08-12-2005, 06:55 PM
...beat mass tanks without carriers..

zealots dont really work all that well soemtimes..and goons get raped..

mass arbs with stasis or w/e and counter there base :P that and mass zealots/expos

ShIzA
08-12-2005, 06:56 PM
or lol.. zealots with shuttles.. drop everywhere and same time attack with flank

trip-0ut
08-12-2005, 06:57 PM
anything that fly's ???

Clutch
08-12-2005, 10:56 PM
w00t 1000 views..no one look @ it again

Cruzer
09-22-2005, 12:45 PM
what do u do if they have rines or gols u cant really get a drop off on the tanks, if they mass just tanks it would be easy but i usually have hard time winning so i cant really help :(

l]l]
10-08-2005, 04:36 AM
Arbitor + zealots + reavers owns tanks.... Gg

DoWnY
10-08-2005, 02:49 PM
mass arbs, stasis tanks, yeaaa

therightousone
10-09-2005, 01:03 AM
...beat mass tanks without carriers..

zealots dont really work all that well soemtimes..and goons get raped..


hmm thats hard, trying to outmass 80 tanks.....o well ur screwed :)

dirtyPANDAjizz
10-09-2005, 09:17 AM
80 Tanks get 1 Muta gg noobie

xena[lw]
10-09-2005, 03:16 PM
Build alot of expo gates and flank them continuously. Try to attack their tank supply lines so that they cant reinforce their main group. Arbs+stasis field works well, and multiple shuttle drops have good aspects to them too. The key is to get multiple expos everywhere though.

dirtyPANDAjizz
10-09-2005, 03:56 PM
Ac you know ur shit .. Gj

therightousone
10-09-2005, 05:37 PM
Build alot of expo gates and flank them continuously. Try to attack their tank supply lines so that they cant reinforce their main group. Arbs+stasis field works well, and multiple shuttle drops have good aspects to them too. The key is to get multiple expos everywhere though.


you cant beat a good terran when its like 30 min into the game and they're massing up all their units in the middle of the map......

xena[lw]
10-09-2005, 06:21 PM
Yeah, and I'm pretty sure a Terran can't beat a toss player when he just has his army based in the middle... Once a terran unsieges half of his tanks, or is on the move, you start flanking and do an all out attack. If you're relaly good at using templars, then u should combine them with the arbs, but ionno templars were never my forte.

Osiris
10-10-2005, 12:44 PM
Just hover an observer over them and wait for them to unseige, then send your speed zeals, arbs, and temps. If your opponent is dumb he'll try to seige them and then it's over. Otherwise, your temps can storm without taking any damage.

Kevin3310
10-11-2005, 05:14 AM
man fuk masss tanks mass tanks and goliaths is wat im scared of... i cant seem 2 rop zealots at tanks cuz da goliahts and i get pwned.. storms are hardd cuz tanks can range pretty far yo..

EvilN00b
10-11-2005, 04:45 PM
Get like 12 arbs and just stasis all the tanks then counter the terran.

Kevin3310
10-12-2005, 05:01 AM
12 arbs yes statis all of them and hope they dont get raped by tha missles while mai arbs try 2 reach in and try 2 statis tha tanks....
-_-

cLoNe
10-12-2005, 05:25 AM
temps, arbs, and reavers. Its like your playing zerg.. :) The arbs can stasis and stuff while your reavers and temps do the damage.


reavers are a no no vs mass tanks

ujackedmyname
10-12-2005, 02:52 PM
storms are ez just mass zeals almost but like 5 temps and like 10 goons woohoo yay storm with rest of army just hotkey temps

EvilN00b
10-12-2005, 04:37 PM
12 arbs yes statis all of them and hope they dont get raped by tha missles while mai arbs try 2 reach in and try 2 statis tha tanks....
-_-

Since when did tanks fire missles?
I onli read how to beat mss tanks and if they had mass rines with the tanks, its gona take sum hard micro to get all 12 arbs down.

xena[lw]
10-12-2005, 07:32 PM
Actually arbs are a good idea. I think he means the turret missiles/goliaht missiles will get youi, but if you use two templars for hallucination for 2-3 arbs and start stasing, then I think you would have beaten the mass tanks.

Kenshin
10-12-2005, 09:04 PM
Well u could always do this, its kind of funny, make ur men warp them out of ur base maybe like next to theirs or something, have like 8 arbs at ur base and a few temps and some zealots and stasis them at ur choke so they can't get through then send ur counter into their base with some more arbs, and stasis when they try to defend but make sure u don't stasis all just some so u can take them out easier instead of having to stasis all of them over again. Also expo is a very good idea, attack from 2 fronts not just one side.

LoGiC-eK-
10-29-2005, 01:58 PM
arbs temps and zealot Gg

Kevin3310
11-02-2005, 12:26 PM
arbs zealot gg hmm im sitl scared of goliaths and tanks its like holyt shyt mai zealots are running towards ur tanks and stormers 2.. and like gols are like i got yo bacjk dawg doo doo doo machien gun attack....and boom! tanksboom!! kill da storemrs !! boom!! and gols made our Z forces weak and GG -_- wat do we do now generals!! hmmm///i dont think there isa solution..LOL ^_^

Shocker
11-04-2005, 06:31 AM
scccccx mt dikkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkk kkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkk;fcuk yuo wyh yuo brnig bcak daed psots assufkcer
Quote from Thug.

TwiZted
11-04-2005, 06:35 AM
i just make z's and goons..and try too hit them when they're unsieged so that the goons do some damage..then if they siege..i just go z's..maybe some temps in there aswell..and course' some arbs with freeze

Shocker
11-04-2005, 06:41 AM
SUckkkkkk myyyyyyyyyy dicccccccccccccccccccccccccccckkkkk fuckinnnnnnnnnnnnnnnnnnnn asssssssssssssssrrreeeeeeeeaaappeeeeeerrrrrrrrrrr
Quit bringin bak aaaaaaaaaaaannnnnnnaaaaaallllllleeeedddddd ttthhhhreaaaaadsss

Snake
11-04-2005, 06:59 AM
it is out of range, i tried it the other day on b.net, this kid went cannons everywhere so i quick made some nuclear silos and owned the cannons right up to the front of his base and then just went in with my goons and took him out

Ok. So u Nuked his front then went in with *goonz* ..makes sense?

Kevin3310
11-04-2005, 11:55 AM
yes and i 1v1'ed with tha same kid with cannons and reavers and i jus got guards and the dark swarm and i won easily with mai leet toss skillz

*JOKE*

ShRiN[KiN]
11-24-2005, 06:26 AM
MMM DROPPing and stasis as well as storm works well once the dont go gols with mass tanks
if in bw use Disruption web all over the tanks and move lots in for kill or goons

ShRiN[KiN]
11-24-2005, 06:28 AM
HEHEHE leet skillz make smart gamerz own massers.

Lord of the Rings all over again.

SC_Dude
11-27-2005, 06:49 PM
Usually you have to beat them before they get a ton o ftanks but if not don't try to kill them with zerglings or hyrdas, unless you can get them in an overlord and send them there. Get some air, and for protoss, send some zealots first, then dragoons as back up, with some templars.

aBstract
01-21-2006, 10:00 PM
...beat mass tanks without carriers..

zealots dont really work all that well soemtimes..and goons get raped..

just dont suck? ^^ i played chevron pvt for an hour.

i was bottom right hewas bottom middle he had mass buildings in middle, i couldnt temp drop or take his money, he had me tanked in on corners, and i still won cuz my mass is just that good =)

gM.BlinX
01-21-2006, 10:19 PM
all i know is, there is no way u can beat 25+carriers with terran. thanx

Trojan
01-21-2006, 10:25 PM
all i know is, there is no way u can beat 25+carriers with terran. thanx
Seriously, once they have 25+ its over, just leave. Nothing will save you.

InvincibilitY
01-22-2006, 10:12 PM
Seriously, once they have 25+ its over, just leave. Nothing will save you.

lol.. how about 24-36 wraith with comsat? or 12 lockdown with 24 wraith

If u scout carriers, expand and make 20 ports. lol

Koba(Slayer)
01-22-2006, 10:18 PM
agree'd wraith > carrier scan take out obs and its GG otherwise since gol's blow on orig you'd be fucked....

TeSoTeSo
01-22-2006, 10:27 PM
agree'd wraith > carrier scan take out obs and its GG otherwise since gol's blow on orig you'd be fucked....

not even if you have a lot AND I MEAN MAXED on wraiths with UPGRADES you can beat carriers even if they have observers...

InvincibilitY
01-23-2006, 01:21 AM
o']not even if you have a lot AND I MEAN MAXED on wraiths with UPGRADES you can beat carriers even if they have observers...

The only problem is that you cant max on wraiths. The cost is too high, and as soon as his carriers die, he'll max zlots and rip apart your base before you have time to build another unit. even with 48 wraith pelting them, zealots will demolish your base in short order.

Calm
01-23-2006, 09:32 AM
most ppl take like 2 obs max with there carriers.. its so easy to kill carriers with wraiths ... lockdown owns easy too..

Trojan
01-23-2006, 12:38 PM
We are talking 25+ carriers, and if they have that many and know you're going wraith they will have more than 2 obs, and maybe an arb or two. Its over, GTFO. There is absolutely nothing you can do to win outside of a holy nuke.

TeSoTeSo
01-24-2006, 02:27 PM
The only problem is that you cant max on wraiths. The cost is too high, and as soon as his carriers die, he'll max zlots and rip apart your base before you have time to build another unit. even with 48 wraith pelting them, zealots will demolish your base in short order.

If he has more than 25 carriesr, I for sure will have maxed on wraiths, and I would make sure to choke, and as my wraiths die, i'll make tanks, and wraiths again tanks and wraiths ... tanks and wraiths... they just rape you...

TeSoTeSo
01-24-2006, 02:32 PM
o']If he has more than 25 carriesr, I for sure will have maxed on wraiths, and I would make sure to choke, and as my wraiths die, i'll make tanks, and wraiths again tanks and wraiths ... tanks and wraiths and a few marines...just rape you...

Here is a replay just to show you... Wraiths own carries with arbs and observers and templars and zealots and w/e you want...

oLD`.'sCHooL
02-05-2006, 04:42 AM
I always loss to mass tanks, to me theres no way to beat mass tanks.
rofl lol thats nice^^

TwiZted
02-05-2006, 04:49 AM
hmm..if theyre sieged..i go zlots and temps..if unsieged i go goons n temps n reavers

l[GeKKo]l
07-03-2006, 08:07 AM
so u have a prob. with tanks in macro size..
u should prolly take a look on ure toss units and what they do...
scouts and arbs shoot at ground units and reavers shoot long distance powerful ammos
arbiters do reavers and scouts invisible u know and if he uses wraiths and sience vessels then u do observers and scouts and goons..
proBlem SolVeD
hf&gl
;)

SoLiD-
07-04-2006, 03:32 PM
rofl this is funny,mass reavers + around 2-3 temps with +100 energy to use hull,also get an arb and recall all reavers on tanks

sLeeT
07-04-2006, 03:37 PM
Blinx made a bet with me that pvz or pvt 24 carriers can't be stopped in a normal game.

WeapoN[VcK]
07-04-2006, 03:38 PM
Blinx made a bet with me that pvz or pvt 24 carriers can't be stopped in a normal game. they cant, especially if u halucinate them. well i guess you could if u knew it was comming,... but unknowingly i dont think so..

sLeeT
07-04-2006, 03:51 PM
they cant, especially if u halucinate them. well i guess you could if u knew it was comming,... but unknowingly i dont think so..

I'm pretty sure a ran could take down 24 cars maxed on ghosts and a lot of wraiths.

I'm eager to try it now. o.o

MucchoBalls
07-04-2006, 04:09 PM
I'm pretty sure a ran could take down 24 cars maxed on ghosts and a lot of wraiths.

I'm eager to try it now. o.o

ran: lockdown, get 12 ghosts
wraiths, around 60 should do it
Science vessel, like 5 should do it, emp

Zerg: Plague/swarm: 10 defilers
hyds, around 150
esnare, queens, about 4, prevents carrs escaping so fast and slows
down rebuild of ceptors

Edit: Oh and those mass tanks. Keep stasising them onto ur choke (stasiswall) and recall reavs into ran s base. storm is kinda useless vs tanks if u dont have around 10, and reavs can keep shooting.

Nke_j
07-04-2006, 04:22 PM
Blinx made a bet with me that pvz or pvt 24 carriers can't be stopped in a normal game.

i don't agree a zerg can scout and see it coming same with terran scanner

if you know what your opponent does you can stop him

MatuX
07-04-2006, 04:33 PM
Blinx made a bet with me that pvz or pvt 24 carriers can't be stopped in a normal game.200 rines > 24 carriers ggnore
well, if u have stim and range then yes :p

sLeeT
07-04-2006, 04:40 PM
i don't agree a zerg can scout and see it coming same with terran scanner

if you know what your opponent does you can stop him

Yes, I was betting that cars could be owned.

Clutch
07-04-2006, 04:44 PM
can't believe this thread is stilll being commented on..w000t go my thread

nuclear~
07-04-2006, 04:50 PM
heres easiest way.
When ur toss:
Put dragoons on entrance, stasis with arbiter now tanks cant pass thru. Now attak terran's base with carriers. while carriers attaking terran, stasis another dragoons behind. GG

When ur zerg: just a lot of sunkens at entrance, mutas or guards or hydra drop on terran base, gg

When ur terran: Just siege mode on entrance. Then they will stop going for tank mass again

MucchoBalls
07-05-2006, 04:00 AM
heres easiest way.
When ur toss:
Put dragoons on entrance, stasis with arbiter now tanks cant pass thru. Now attak terran's base with carriers. while carriers attaking terran, stasis another dragoons behind. GG

When ur zerg: just a lot of sunkens at entrance, mutas or guards or hydra drop on terran base, gg

When ur terran: Just siege mode on entrance. Then they will stop going for tank mass again

Lol he were asking pvt and WITHOUT carriers :p

gM.BlinX
07-05-2006, 04:10 AM
Ok, i know for sure, in a normal game 25 carriers vs terran is impossible to stop even with 20 ghosts.


Vs zerg, maybe if he knew i actually had 25 carriers and he spored up a lot.

But yes 25 carriers is very hard to stop.

MucchoBalls
07-05-2006, 04:11 AM
20 ghost with 200 energy=40 lockdowns.

Emp owns ur shields

Wraiths comes in, GeeGee.

gM.BlinX
07-05-2006, 04:14 AM
20 ghost with 200 energy=40 lockdowns.

Emp owns ur shields

Wraiths comes in, GeeGee.
ok the day you get 20 ghosts with 200 energy and be able to get off 40 lockdowns....


wraiths are only good vs carriers if the range is from 3-15.

and thats in like 3-4 groups.

your best chance with terran is a nuke, or 180 rines with mass turrents.

nuclear~
07-05-2006, 04:26 AM
use arbiter, stasis on science vessel, go with zealots, arbier will cloak ur units, terran will scan, few zealots die, rest zealots owns.
while that, try reaver or temp drop their base too
without arbiter, toss is sHIT

SwIsHaWattS
07-05-2006, 04:58 AM
blinx go to bed

FiRe-GoD
07-12-2006, 01:22 PM
Are these tanks sieged are non? obviously non sieged tanks would pwn zealots, but most terrans are idiots and will go ahead and siege, in that case mass zeals would work. However u need to realize that with no threat they wont siege, you have to bring in a constant barage of zeals and maintain some sort of wall of cannons infront of your base, or his ( his prefereably) so of they will always remain sieged, and you will always have more space to flank him or mass, expo, ect. You will then have moer space to build, and more space to mass. Vs tanks splash is the only way. Unless you get some arbs and recall zllots on them. Vs a mass terran you should always look to carriers, or taking their money ormain fast, if you let them build with upgrades, resort to the top statement with cannons and zeals, and try to expo something so you can flank or counter.

Koba(Slayer)
07-12-2006, 02:45 PM
1 scout > 200 Tanks

Clutch
07-15-2006, 12:51 PM
*Cough*, i think this thread should be stickied mods :)

Miner
07-15-2006, 02:34 PM
Nah it should be here in the strategy section, it doesn't contain any extremely useful information and the information that is given a majority of people already know.

Nate
07-15-2006, 02:51 PM
...beat mass tanks without carriers..

zealots dont really work all that well soemtimes..and goons get raped..
just get harvest, some people think it can become impossible against a terran D. but if u do it right it works! if u get there mins and keep getting them they cant rebuild there tanks as fast as u "SHOULD" be able to make zealots goons or w/e u want to use.

Clutch
07-16-2006, 12:11 AM
this should be stickied, because if you go through the thread, there are different strategies posted...and its my thread :D

W]R[A]T[H]
04-30-2007, 07:29 AM
Recall on tanks or drop on tanks. Gaurds and all air really very helpful. Usually you cant beat tanks on the ground

eNDoRphlN
04-30-2007, 07:36 AM
major freeze and temps
thanks


but if the terran is good enough he can use emp takes away all those units power

tReNdY
04-30-2007, 03:29 PM
You can have zealots with arb or carriers@!